LuteBot does not make you instantly good at the lute. Position yourself strategically, and when it comes time to fight, cease playing and defend yourself! Your job is to position yourself near the point and draw attention to the objective, and provide inspiration through the power of music! While that is not always easily quantifiable on the scoreboard, your objective definitely is not to drain your own team's tickets through either allowing yourself to be teamkilled or feeding easy kills to the enemy team while you continue to play on. The lute only takes ONE point to carry, leaving you plenty of opportunities to be useful to the team in other ways with the rest of your loadout too (smoke bomb, fire bomb, bear trap, toolbox). If you are playing on point as you should be, it will absolutely be a benefit to the team. You absolutely should throw out a medkit before starting your performance on the point. Survey the battlefield, see where the team needs to be, and stage your performance there. If you are playing to an audience at the spawn, you are doing it wrong. Your job as a battlefield musician is to bring attention to where the action should be going on. Practice offline and get your MIDIs right, then bring only your best performance to the battlefront. Nobody wants to hear your mangled notes as you try and figure out a new song in the middle of a fight. This code of ethics aims to set a standard that all bards must adhere to as respected members of the guild, and validates their purpose and legitimacy on the Mordhau battlefield.ĭon't test your fresh MIDIs with LuteBot in the heat of battle. Bards Guild Code of Battlefield ConductThere has been much complaint that bards are useless and annoying and this is unfortunately very often true of young aspiring musicians.
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